#include <GraphicsObjectsList.h>
Inheritance diagram for CGraphicsObjectsList:
Public Methods | |
__fastcall | CGraphicsObjectsList (CAdvancedProject *owner) |
CGraphicsObject *__fastcall | CreateGraphicsObject (const CUUID &objectuuid, const CSmallString &name, const CSmallString &descr, CGraphicsProfile *profile=NULL) |
CGraphicsObject *__fastcall | SearchByName (const CSmallString &name) |
CGraphicsObject *__fastcall | SearchByDescription (const CSmallString &descrip) |
CGraphicsObject *__fastcall | AddGraphicsObject (const CUUID &objectuuid, const CSmallString &name, CElementsRecord *history=NULL) |
CGraphicsObject *__fastcall | AddGraphicsObject (CGraphicsObjectData *p_data, CElementsRecord *history=NULL) |
CGraphicsProfile *__fastcall | MakeNewProfile (const CSmallString &name, const CSmallString &descr) |
bool __fastcall | ActivateProfile (CGraphicsProfile *profile) |
CGraphicsProfile *__fastcall | AddProfile (const CGraphicsProfileData &data, CElementsRecord *history=NULL) |
void __fastcall | SetActiveProfile (CGraphicsProfile *profile, CElementsRecord *history=NULL) |
CTemplList< CGraphicsProfile > &__fastcall | GetProfilesList (void) |
CGraphicsProfile *__fastcall | GetActiveProfile (void) |
CGraphicsProfile *__fastcall | FindProfile (int index) |
CExtObject *__fastcall | FindObject (int index) |
void __fastcall | SetOpenGLWin (TOpenGLWin *openglwin) |
void __fastcall | SetCentrum (const CPoint ¢rum) |
TOpenGLWin *__fastcall | GetOpenGLWin (void) |
void __fastcall | Repaint (void) |
CExtObject *__fastcall | RepaintSelect (int mousex, int mousey) |
void __fastcall | RepaintRectSelect (int x, int y, int w, int h) |
CExtObject *__fastcall | GetFirstRectSelectObject (void) |
CExtObject *__fastcall | GetNextRectSelectObject (void) |
void __fastcall | FitScene (void) |
void __fastcall | SetUniformManipMode (bool set) |
bool __fastcall | IsInUniformManipMode (void) |
CManipulator *__fastcall | GetCurrentManipulator (void) |
bool __fastcall | Load (CXMLElement *p_el) |
bool __fastcall | Save (CXMLElement *p_el) |
void __fastcall | RevertToGlobalSystem (void) |
void __fastcall | RevertToLocalSystem (void) |
Public Attributes | |
__property CAdvancedProject * | Project = {read = GetAdvancedProject} |