ActivateScene(void) (defined in CSceneStatusBar) | CSceneStatusBar | |
ChangeWorkPanel(const CSmallString &name) (defined in CSceneStatusBar) | CSceneStatusBar | |
CSceneStatusBar(void) (defined in CSceneStatusBar) | CSceneStatusBar | |
DeactivateScene(void) (defined in CSceneStatusBar) | CSceneStatusBar | |
ResetCalculationMode(void) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetCalculationMode(bool online) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetCalculationText(const CSmallString &f1, const CSmallString &f2, const CSmallString &f3) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetChangedStatus(bool changed) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetClaim(EObject claim) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetCtrlMode(const CSmallString &text) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetError(const CSmallString &errortext, int time=5000) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetMasterLockMode(bool lock) (defined in CSceneStatusBar) | CSceneStatusBar | |
SetStatusBar(TStatusBar *statusbar) (defined in CSceneStatusBar) | CSceneStatusBar | |
UnsetCtrlMode(void) (defined in CSceneStatusBar) | CSceneStatusBar | |
~CSceneStatusBar(void) (defined in CSceneStatusBar) | CSceneStatusBar |