#include "CoreMainHeader.h"
#include "ExtObject.h"
#include "Manipulator.h"
#include "Setups.h"
Include dependency graph for GraphicsObject.h:
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Compounds | |
class | CGraphicsObject |
base class for graphics object More... | |
class | CGraphicsObjectDeleteHistory |
Enumerations | |
enum | EDrawPriority { DP_PRIORITY_OBJECT = 0, DP_NORMAL_PRIORITY_OBJECT = 1000, DP_HIGH_PRIORITY_OBJECT = 2000, DP_INIT_OBJECT = 3000, DP_HIGH_INIT_OBJECT = 4000 } |
predefined graphics object priority |