#include "CoreMainHeader.h"
#include "Point.h"
#include "Transformation.h"
Include dependency graph for Manipulator.h:
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Compounds | |
class | CManipulateModificator |
class | CManipulator |
base class for all object that can be manipulated More... | |
Enumerations | |
enum | EDrawLevel { DRAW_NORMAL_LEVEL = 0, DRAW_MANIPULATOR_LEVEL, DRAW_PRINT_LEVEL, DRAW_NUM_OF_LEVELS } |
level of manipulation |